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Nursery

Raw Material ProductionTier IV

The Nursery is a tier-4 production building with a 3×3×4 footprint. It has no recipes in the game data: what it produces is computed in-game. Building one costs 8 Iron Ingot and 4 Clay. It is unlocked by the Nursery research at Tier IV.

“An automatic herbal production device. Spread seeds and add fertilizer to grow the corresponding herbs.”— in-game description
Size in grid cells
3×3×4
Belt and pipe ports, in/out
1/1 belt
Unlocked at Alchemy Level
Level IV

Herbs it grows

6 herbs
SeedGrowsYieldCycleNutrients
Flax SeedsGrowsFlaxYield200Cycle6 min 40 sNutrients24
Sage SeedsGrowsSageYield180Cycle9 minNutrients36
Redcurrant SeedsGrowsRedcurrantYield150Cycle12 minNutrients144
Chamomile SeedsGrowsChamomileYield140Cycle18 min 40 sNutrients720
Lavender SeedsGrowsLavenderYield120Cycle24 minNutrients2,160
Gentian SeedsGrowsGentian + Gentian NectarYield80 + 80Cycle36 minNutrients6,000

Base values from the seed table. Nursery growth speed and fertilizer effects are computed in-game and not applied here.

Build cost

Details

Size in grid cells
3×3×4
Belt and pipe ports, in/out
1/1 belt
Unlocked at Alchemy Level
Level IV
Container slots
3
Mirrored variant
No

Unlocked by

  • ResearchNurseryCosts 1s 600c · 129 research pointsTier IV

Change history

  1. v0.4.1.3838Patch note30 Dec 2025
    • “Fixed an issue where the Nursery could consume extra fertilizer under certain conditions.”

Patch-note lines are quoted from the official notes. Exact data changes are tracked from v1.0.4962.

Generated from the v1.0.4962 game files. Rates assume base machine speed without research upgrades.

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