Nursery
Raw Material ProductionTier IV
The Nursery is a tier-4 production building with a 3×3×4 footprint. It has no recipes in the game data: what it produces is computed in-game. Building one costs 8 Iron Ingot and 4 Clay. It is unlocked by the Nursery research at Tier IV.
“An automatic herbal production device. Spread seeds and add fertilizer to grow the corresponding herbs.”— in-game description
- Size in grid cells
- 3×3×4
- Belt and pipe ports, in/out
- 1/1 belt
- Unlocked at Alchemy Level
- Level IV
Herbs it grows
6 herbs| Seed | Grows | Yield | Cycle | Nutrients |
|---|---|---|---|---|
| Flax Seeds | GrowsFlax | Yield200 | Cycle6 min 40 s | Nutrients24 |
| Sage Seeds | GrowsSage | Yield180 | Cycle9 min | Nutrients36 |
| Redcurrant Seeds | GrowsRedcurrant | Yield150 | Cycle12 min | Nutrients144 |
| Chamomile Seeds | GrowsChamomile | Yield140 | Cycle18 min 40 s | Nutrients720 |
| Lavender Seeds | GrowsLavender | Yield120 | Cycle24 min | Nutrients2,160 |
| Gentian Seeds | GrowsGentian + Gentian Nectar | Yield80 + 80 | Cycle36 min | Nutrients6,000 |
Base values from the seed table. Nursery growth speed and fertilizer effects are computed in-game and not applied here.
Build cost
Details
- Size in grid cells
- 3×3×4
- Belt and pipe ports, in/out
- 1/1 belt
- Unlocked at Alchemy Level
- Level IV
- Container slots
- 3
- Mirrored variant
- No
Unlocked by
- ResearchNurseryTier IV
Change history
- v0.4.1.3838Patch note30 Dec 2025
- “Fixed an issue where the Nursery could consume extra fertilizer under certain conditions.”
Patch-note lines are quoted from the official notes. Exact data changes are tracked from v1.0.4962.
Generated from the v1.0.4962 game files. Rates assume base machine speed without research upgrades.
Report incorrect data