Guide · Cauldron recipes
Best cauldron recipes in Alchemy Factory (1.1)
With 1.1 values, the best Cauldron recipe you can run from items you could sell instead is Malachite from Healing Potion + Salt + Black Powder: it adds 175 copper a batch at base prices, about 1 silver 284 copper a minute on one Cauldron. Bigger margins, led by Sapphire, need late ingredients the game won't let you sell. Right after the Cauldron unlocks, Malachite is the best pick.
Updated for v1.1.5023Published
The best cauldron recipes
Counting only ingredients the game lets you sell, so their worth is money you would otherwise get, two of the 11 Cauldron products you can sell add value at base prices. Ranked by value added per minute on one Cauldron:
| Product | Ingredients | Worth | Sells for | Value added | Per minute | Heat / batch |
|---|---|---|---|---|---|---|
| MalachiteHealing Potion + Salt + Black Powder · +175 copper a batch | Healing Potion + Salt + Black Powder check | 845 copper | 1 silver 20 copper | +175 copper | 1 silver 284 copper | 85 |
| TurquoiseLinen Rope + Soap + Salt · +94 copper a batch | Linen Rope + Soap + Salt check | 196 copper | 290 copper | +94 copper | 932 copper | 22 |
Base sell values, no upgrades or Recognitions. Worth is the base sell value of the three ingredients. Per minute assumes one Cauldron at base speed, running nonstop. “Check” opens the recipe in the cauldron finder.
The other nine sellable products don't pay from sellable ingredients: Salt, Black Powder, Topaz, Obsidian, Lapis Lazuli, Diamond, Ruby, Sapphire and Emerald. Topaz, Obsidian, Diamond, Ruby, Sapphire and Emerald do add value from late ingredients you can't sell; see late-game recipes.
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How we ranked them
Value added is what the product sells for minus what its three ingredients are worth, both at the game's base values. Per minute divides that by the craft time, which grows with the product's target value, from 3 to 60 seconds. Times and heat (1 to 10,000 per batch) follow the curve community calculators use (opens in a new tab), which matches the craft times the game lists for its own Cauldron recipes. Heat is listed but not subtracted.
For each product we took the cheapest set that:
- in the top table, uses only ingredients the game lets you sell, so “worth” is a sale you give up;
- uses three different items. Players do use repeats, but how the game values them is unverified;
- sits at least 1% of the target inside the product's value window, so a small change in a patch can't flip it. For 16 of the 47 products a cheaper set exists, but closer than that to an edge; we skipped those;
- leaves out the 16 bulk items (Logs, ores, relics), because how a portion counts in a Cauldron isn't confirmed.
Not counted: the time, machines and heat it takes to make the ingredients. The late-game and early lists also use intermediates you can't sell; those count at their base value, which is a yardstick, not a price. The product rule (the sum of three values lands on the nearest target) reproduces all four Cauldron recipes the game lists; catalysts and cauldrons explains it in full.
Gems and the Philosopher's Stone
The game lists one Cauldron recipe each for the Ruby, Sapphire, Emerald and Philosopher's Stone, but any three items whose values land in the same window make the same product. At base values the listed Ruby and Emerald recipes use ingredients worth more than the gem sells for.
| Product | The game's recipe | Cheapest safe set | You save |
|---|---|---|---|
| Rubysells for 2 gold 50 silver | Diamond + Pure Gold Dust + Resonant Catalyst (2 gold 71 silver) | Polished Crystal + Resonant Catalyst + Perfect Diamond (2 gold 35 silver) | 36 silver |
| Sapphiresells for 4 gold 80 silver | Perfect Diamond + World Tree Core + Unstable Catalyst (4 gold 52 silver) | Resonant Catalyst + Adamant + World Tree Core (3 gold) | 1 gold 52 silver |
| Emeraldsells for 7 gold | Moonlit Soap + Lapis Lazuli + Fertile Catalyst (9 gold 34 silver) | Diamond + Ruby + World Tree Core (6 gold) | 3 gold 34 silver |
| Philosopher's Stonecan't be sold | Ruby + Sapphire + Emerald (14 gold 30 silver) | Plank + World Tree Core + Emerald (9 gold 50 silver) | 4 gold 80 silver |
Philosopher's Stone
The listed recipe spends three valuable items. Any set whose cauldron values add up to more than 800,000 works, since no product sits above the stone. Plank + World Tree Core + Emerald does it for 9 gold 50 silver instead of 14 gold 30 silver. Each stone takes 60 seconds and 10,000 heat, the top of the curve. You can't sell it; it goes into the Eternal Catalyst.
Ruby, Sapphire and Emerald
The listed Ruby recipe loses 21 silver; the cheapest safe set adds 15 silver. The listed Sapphire recipe adds 28 silver 360 copper; the cheapest safe set adds 1 gold 80 silver. The listed Emerald recipe loses 2 gold 34 silver 221 copper; the cheapest safe set adds 1 gold. Gems feed each other: the Emerald set uses a Ruby, so plan the whole chain in the finder.
Late-game recipes
The biggest margins need ingredients from after the Cauldron's level that the game won't let you sell (Resonant Catalyst, World Tree Core, Marble, Oblivion Essence, Vitality Essence, Fertile Catalyst and Lavender). Their “worth” below is the game's base value, a yardstick for comparing sets, not money you give up: you can't sell them, and making them takes production lines of their own. Open each ingredient's page to see its production chain, and plan the whole line in the production planner.
| Product | Ingredients | Worth | Sells for | Value added | Per minute | Heat / batch |
|---|---|---|---|---|---|---|
| SapphireResonant Catalyst + Adamant + World Tree Core · +1 gold 80 silver a batch | Resonant Catalyst + Adamant + World Tree Core check | 3 gold | 4 gold 80 silver | +1 gold 80 silver | 2 gold 83 silver | 4,848 |
| EmeraldDiamond + Ruby + World Tree Core · +1 gold a batch | Diamond + Ruby + World Tree Core check | 6 gold | 7 gold | +1 gold | 1 gold 32 silver | 6,566 |
| DiamondMarble + Resonant Catalyst + Adamant · +45 silver a batch | Marble + Resonant Catalyst + Adamant check | 55 silver | 1 gold | +45 silver | 1 gold 4 silver | 1,977 |
| RubyPolished Crystal + Resonant Catalyst + Perfect Diamond · +15 silver a batch | Polished Crystal + Resonant Catalyst + Perfect Diamond check | 2 gold 35 silver | 2 gold 50 silver | +15 silver | 29 silver 118 copper | 3,131 |
| ObsidianOblivion Essence + Vitality Essence + Fertile Catalyst · +7 silver 279 copper a batch | Oblivion Essence + Vitality Essence + Fertile Catalyst check | 3 silver 721 copper | 11 silver | +7 silver 279 copper | 22 silver 741 copper | 981 |
| TopazPlank + Unstable Catalyst + Vitality Essence · +1 silver 259 copper a batch | Plank + Unstable Catalyst + Vitality Essence check | 1 silver 541 copper | 2 silver 800 copper | +1 silver 259 copper | 5 silver 837 copper | 302 |
| MalachiteAdvanced Fertilizer + Steel Ingot + Lavender · +623 copper a batch | Advanced Fertilizer + Steel Ingot + Lavender check | 397 copper | 1 silver 20 copper | +623 copper | 4 silver 570 copper | 85 |
Listed when the set needs an unsellable ingredient from after Level VI and beats the product's best sellable-ingredient set. Value added is what the Cauldron step adds at base values.
Best early cauldron recipes
The Cauldron unlocks at Level VI. These recipes only use ingredients available by Level V, so you can feed them from lines you already run.
| Product | Ingredients | Value added | Per minute |
|---|---|---|---|
| MalachiteRedcurrant + Steel Ingot + Gloom Spores | Redcurrant + Steel Ingot + Gloom Spores | +587 copper | 4 silver 306 copper |
| Black PowderAdvanced Fertilizer + Wagon + Steel Ingot | Advanced Fertilizer + Wagon + Steel Ingot | +368 copper | 3 silver 11 copper |
| TurquoiseLinen Thread + Iron Sand + Wagon | Linen Thread + Iron Sand + Wagon | +194 copper | 1 silver 923 copper |
| SaltSand + Linen Thread + Coal | Sand + Linen Thread + Coal | +50 copper | 607 copper |
Malachite leads at 4 silver 306 copper a minute, about 1.43 times as much as Black Powder. Early sets can also land on Topaz and Obsidian, but the cheapest ones are worth more than those products sell for. All of these sets use intermediates you can't sell, counted at base value. The finder's “Earliest” sort finds sets like these for any product.
Turning spare items into value
For the best return on what goes in, look at the multiple, not the margin. Among the sellable-ingredient sets, Turquoise sells for about 1.48 times as much as its ingredients would, ahead of Malachite (1.21×).
Making fuel
A Cauldron can also make fuel from spare intermediates. Net heat below is the fuel's heat minus the heat one batch uses and the heat the ingredients would give if you burned them instead. Black Powder also sells for 660 copper, so burning one gives up that sale. See the fuel calculator and the heat and fuel guide for how that compares with other fuels.
| Fuel | Ingredients | Worth | Heat | Net heat |
|---|---|---|---|---|
| Black PowderAdvanced Fertilizer + Wagon + Steel Ingot | Advanced Fertilizer + Wagon + Steel Ingot | 292 copper | 6,000 | 5,940 |
| CokePlank + Linen Thread + Iron Sand | Plank + Linen Thread + Iron Sand | 22 copper | 600 | 573 |
| CoalSand + Linen Thread + Clay Powder | Sand + Linen Thread + Clay Powder | 30 copper | 540 | 532 |
| CharcoalSmall Wooden Gear + Copper Coin + Plank | Small Wooden Gear + Copper Coin + Plank | 11 copper | 40 | 19 |
Powders and catalysts
For some products, the Cauldron is the only way to make them on purpose. Impure Copper Powder, Crude Silver Powder and Crude Gold Dust have no recipe of their own: other machines only give them as a by-product. Three catalysts can also come out of a Cauldron, as an alternative to their usual machine.
| Product | Cauldron set | Otherwise | Used for |
|---|---|---|---|
| Impure Copper Powder | Iron Sand + Coke Powder + Gelatinous Gridlock (145 copper, Level V) | by-product of Copper Powder (Athanor) | Bronze Ingot, Malachite and Copper Powder |
| Crude Silver Powder | Wagon + Gentian Powder + Unstable Catalyst (1 silver 215 copper, Level VIII) | by-product of Silver Powder (Advanced Athanor) | Impure Silver Powder and Quicksilver |
| Crude Gold Dust | Dull Shard + Fertile Catalyst + Marble (9 silver 269 copper, Level VIII) | by-product of Gold Dust (Advanced Athanor) | Impure Gold Dust |
| Unstable Catalyst | Clay Powder + Advanced Fertilizer + Oblivion Essence (676 copper, Level VII) | Assembler | Fertile Catalyst |
| Fertile Catalyst | Sulfur Powder + Unstable Catalyst + World Tree Leaf (3 silver 386 copper, Level VIII) | Advanced Blender | Resonant Catalyst and Panacea Potion |
| Resonant Catalyst | Marble + Crude Crystal + Polished Crystal (29 silver, Level VIII) | Advanced Blender | Eternal Catalyst |
Catalyst effects only apply in the Advanced Athanor; see catalysts and cauldrons.
Tips for reliable recipes
- Lock the inputs. Players report that when one belt runs dry, another ingredient can take its slot and the product changes (Steam thread (opens in a new tab)). The 0.4.4.4298 patch added an item filter for this; also keep each belt slightly over-supplied and filter the output.
- Check any recipe before you build it. Paste the three items into the cauldron finder; it shows the sum, the product and how close it sits to an edge.
- Distrust old lists. The 0.5.4467 patch (June 2026) removed an extra multiplier the Cauldron applied when picking its product and adjusted recipes, so lists from before then can be wrong.
- Budget heat per batch. Sapphire needs 4,848 heat a batch, about 127 heat a second; size the fuel with the fuel calculator.
- Skip repeats unless you test them. Community calculators (opens in a new tab) scale a repeated ingredient's sum by 0.65 (two alike) or 0.5 (three alike); that is unverified, so try one batch first.
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